• @[email protected]
    link
    fedilink
    611 months ago

    That’s not what a “game” is. A “game” has interactivity and would not be solved by the computer automatically

    • @[email protected]
      link
      fedilink
      211 months ago

      Yeah, I’m picturing 500 headless window processes that – if you connected to them with a display – would show a different game screen variation of “press any key to start “.

      • @dejected_warp_core
        link
        111 months ago

        That’s kind of where I was going with this. I suppose human input itself could be solved using some quantum function, but the statistical average of all human input would probably not yield a successfully completed game. At least, if achievement metrics on Steam are anything to go by.