• @bluyonderOPM
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    210 months ago

    To be clear, this is not my work. Any post that is my work I label - (OC)

    • @sramder
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      210 months ago

      Understood. Thanks for posting it.

      I was wondering if the cameras had a bit of angle on them, they appear to but it’s not always easy to tell.

      • @bluyonderOPM
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        10 months ago

        In most cases the two shots should have the same angle. With just an offset at 90 degrees. This creates depth in the pictures. With some subjects if the camera is angled toward the center of the subject it causes the closer objects to raise out of the screen.

        3D Stereoscopic Photography Guide

        • @sramder
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          210 months ago

          Yeah, as far as I know it’s not commonly used or even considered technically correct. But I worked on a ride film about 20 years ago and ended up making fairly liberal use of it. Within reason the point where the centerline of the lenses cross becomes your screen plane. We had virtual camera rigs to help us visualize it within the shot.

          So this picture had me wondering if someone had created a similar physical camera rig. This all reminds me, you should be able to find various anaglyph versions of the trailer up at robotsofmars.com if you’re interested. I’ll have to make a full post here, it’s dated but still kind of fun. And I think Tim Curry is actually the voiceover on one of them :-)

          • @bluyonderOPM
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            210 months ago

            Nice. Thanks, I remember some 3D Imax movies that would virtually smack you in the face.

            • @sramder
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              210 months ago

              That’s the trick ;-) I almost smacked the back of some poor man’s head during Captain Eo? Oh man… gotta see if anyone ever figured out how to pirate that.