I think it has less bugs too. I really like how it functions.

  • @[email protected]
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    21 year ago

    I’m in the same boat as you which is why I set up my own wefwef instance. It’s a docker container so you can build it and use or if you trust the author just use the one he’s posting on ghcr.io

    • @WhoRoger
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      21 year ago

      I’m not in position to self host anything at the moment (this whole Lemmy thing caught me between houses), but since everyone seems to want us to self host something, guess I can add this to the list. Ngl self hosting wefwef sounds cool, although by the time I’ll get around to it, the regular apps will probably mature enough.

      • @[email protected]
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        21 year ago

        The whole thing took me about 30-40 minutes to set up from a scratch Debian 12 installation. The two main reasons I self hosted is because the instance hosted by the developer is getting rate limited and the second problem is there’s no IPv6 support. Privacy concerns were the least of my worries. The majority of the time I spent was configuring the other fun stuff, such as nginx ssh keys and firewalls. Other than offering you my own instance there’s not much I can do (which then again, is just trusting a different developer with your information)

        • @WhoRoger
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          11 year ago

          For the time being I’ll just live with a Chromium PWA, which at least doesn’t crash unlike in FF. So that’s not the worst.

          The other things that could easily just be offline and yet have to have another computer somewhere, are more annoying. Like bookmarks or shopping lists.

          • @[email protected]
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            11 year ago

            I feel your pain. But wefwef won me over because it’s the UI I had gotten to know and adjusting to something different sucks. The other “Apollo-inspired” apps are not there yet. Guess we’ll see where we are in a month.

            • @WhoRoger
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              11 year ago

              So far I’m quite liking Liftoff, which is veeeeery reminiscent of Infinity. It’s also pretty far, because it’s been in development for quite a while, albeit abandoned for a while. It’s pretty crashy, but I imagine that will get sorted soon.