Last year I made a new pixelated free typeface for my 2d game. It has Arabic, Persian, and a subset of Latin glyphs enough for English, German and Spanish texts. Inside the repo you’d find makefile to build the font and generate test outputs.

Since it was my first experience designing a typeface ever, I might have made mistakes not known to me. That’s why I post this, hoping someone would point them out. Here is the repo

https://github.com/mehdisadeghi/Noqte

  • @meitiOP
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    1 year ago

    okay, after half a year I finally got into it, took some weekends to learn how to use anchors in Fontforge and finally I made a new release with many diacritics with dynamic positioning (generated by Fontforge) including those letters and many more. Here is the link to release which contains the font in three formats and a picture showing some updated symbols. I also redesigned U, and Y. Still needs more work though. https://github.com/mehdisadeghi/Noqte/releases/tag/0.1.0-beta3

    edit: and one more pic