• @SkyezOpen
    link
    810 months ago

    The valheim devs did the opposite and I love them so much for it. The game blew up massively, but they didn’t expand, didn’t rush, and while the game has only received one major update and several smaller updates in years, the updates are incredible.

    Palworld is a good start, but it needs several fixes to be truly amazing. Notably pals working in the base tend to get stuck, things glitch into the map frequently and make them difficult or impossible to catch or fight, interaction points for workbenches and chests can be glitchy, and the game NEEDS a work priority setting. My handiwork pals will abandon anything and everything to help me build something, but if I put something on a workbench it might sit there forever while they endlessly haul or harvest. For all the automation available, I feel like I have to micromanage to get anything done.

    Still a solid 7/10 all things accounted for. Fix the bugs and it’s a 9, easily.

    • @CleoTheWizard
      link
      510 months ago

      Not to mention that early access games are avoided by a lot of people, myself included. My friend group won’t dive into any EA game even if it has content and is bug free unless the game is feature complete. Our reasoning being that we don’t have a lot of time to play so we aren’t going to play a coop game and then return to it. Learned our lesson with satisfactory where we essentially have to play it twice since we liked the game.

      So yeah, devs should get to that 1.0 launch asap because I know I’m not alone.