Procedural generation is an interesting topic to me, as it forgoes traditional level design in favor of a bunch of formulas, rules, and random elements to make varied replayable gameplay.

One of my favorite procgen games is Dwarf Fortress, and how it creates a fully realized world with lore and history, and then places both fortress and adventures as relatively small stories in said world.

Also Deep rock galactic is great in varying its caves, from normal tunnels to massive caverns that you can only traverse using ziplines and platforms

Any other interesting procgen games?

  • @curryandbeans
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    81 year ago

    When Minecraft was still fresh, there were times when the landscape was absolutely jaw dropping.

    • Sockenklaus
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      31 year ago

      Did this change? I saw videos of Minecraft with ray tracing enabled and it looked honestly stunning.

      • @curryandbeans
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        31 year ago

        Honestly, probably not. It’s been a while since I booted it up though