Some gamers are upset that this is only one save file per account. I’m sure this is done because of the very unique Pawn system. One pawn per account is uploaded to the pawn server. Pawns are very complicated. They learn about monsters, quests, and bring back items for us. I don’t have any issue with this. In the first Dragon’s Dogma you can change vocations and the way your character looks anytime you want–same for our pawn. The game also repeats.
And if you really really want to have more than one character, you could back up the current save file and start a new game.
I was thinking different characters. No idea why three possible saves per account is different than needing three accounts other than forcing people to buy the game multiple times.
The pawn belongs to your account. So when others rent your pawn, it will learn how to fight monsters better, and learn about quests, and can return presents from the renter to you. Your pawn also has knowledge that it will share with the renter and the other pawns it’s adventures with. They teach each other and learn. Your pawn remembers other pawns it’s meet and your can rent those pawns if you like. Love the pawn system.
I think the size and resources would explode if everyone had 3 to 5 pawns per account. We will have to see what that do but I’m sure they didn’t change this from the first one.
Love the first game.
If they sell a lot of copies then their size and resources will also increase, and to be honest server resources at that volume are not going to be three times as much if they have three save slots since most people will probably only use one.
Additionally, I don’t really care because in most cases they can address scaling issue with better optimization so it really is not something the customer should even care about.