• @[email protected]
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    011 months ago

    The Microsoft layoffs were a bit different because it was cutting redundant positions after the Actiblizzard merger.

    Stuff like middle/upper management mostly I would bet, the company I worked for did a similar lay off after an acquisition not long ago.

    • @[email protected]
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      1011 months ago

      Didn’t they cancel a game that’s been in development for over 5 years and lay off the whole team? That’s not exactly redundant positions.

      From what I know of recent video game company layoffs, it’s mostly been the cancellation of an in-development game in order to get rid of all the employees working on it.

      • @[email protected]
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        211 months ago

        I tried to search, only thing I found was an unnamed “survival game” blizzard announced in 2022.

        It was 1900 people, Microsoft has over 200,000 employees for reference.

        • @[email protected]
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          11 months ago

          They already made those “redundancy” cuts last year. This last round of layoffs was a bunch of software devs and artists of all experience levels, and basically the entire esports divisions for both Overwatch and CoD.

          Also keep in mind, this was a record year for Blizzard, profits wise.

          • @[email protected]
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            311 months ago

            Do you have a source for that first part? The deal only went through in October of last year and i can only find info on the most recent slate of firings.

            That does suck though for those laid off of course, I hope they can find work they enjoy.

            • @[email protected]
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              111 months ago

              Unfortunately I can’t find any good articles anymore, but I do remember seeing a lot of people posting about it on Twitter. I believe the earlier layoffs happened right around October of last year though.