• TAG
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    011 months ago

    Making unique systems is part of Nintendo’s identity. Xbox and PlayStation compete on maximizing specs and slowly evolving features (though even they throw in one or two gimmicks per generation). Nintendo competes on creating new experiences that draw in people outside of core gamers. The Wii was about using motion controls to draw in people who don’t want to waggle a joystick. The WiiU was about asymmetrical user experience. The Switch (like the GameCube) is about bringing the games to social situations (the opposite of other systems emphasis on online gaming).

    Overall, as someone who is not a hardcore gamer, I love the Nintendo philosophy. It encourages developers to experiment with the hardware and create novel interactive experiences.

    I am not saying that you are wrong for wanting a more powerful system, but I would be disappointed with a Nintendo system that does not have a big gimmick.