• Chaotic Entropy
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    199 months ago

    People are well within their rights in being deeply disappointed by something that they had high hopes for. Go figure.

    • @[email protected]
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      9 months ago

      People are within their rights to feel (and I quote) “insulted” for getting scammed by something which is easily avoidable by having even the slightest bit of patience?

      Honest 2020s meme

      • @xkforce
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        49 months ago

        People that have that attitude are why almost every game released today is 3/4ths finished at release. If people dont complain about the sorry state of the industry, the industry has no reason to change.

        • @[email protected]
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          29 months ago

          Agreed although complaining isn’t the solution, voting with your wallet is the solution

          • @xkforce
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            19 months ago

            Voting with your wallet requires that someone else have warned you about that game not being worth buying. Complaints are your friend.

        • @prime_number_314159
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          19 months ago

          I consistently don’t buy games that aren’t ready by being a patient shopper, and watching reviews or gameplay before spending money. If you consistently jump on the hype train, buy a copy before knowing anything about the state of the game, and then “complain” to fix it, I have news:

          10/10 AAA publishers would rather have $60 and a complaint than $0.

          Due diligence is the solution, publishers are now very practiced at weathering criticism.

      • Fubarberry
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        29 months ago

        I haven’t played CS2, but the game isn’t in early access or anything. It was sold as a full price, finished product. I don’t think it’s unreasonable for people to be unhappy that the finished product they bought was actually unfinished, and then be frustrated with how long it’s taking for the fixes to arrive.

        Sure the game might be fixed later, but that doesn’t change the fact that people feel like they got something less than they were promised.