Easy topic to drum up some activity around here. Let’s hear what levels, races, classes, and subclasses currently make up everyone’s adventuring parties for their D&D campaigns.

  • TheForvalaka
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    1 year ago

    Everyone is at level 7. I do milestone leveling and have everyone level up at the same time because I think doing it other ways is just a headache.

    Human battlemaster fighter, former mercenary. Sort of the blandest of the group, but I’m planning to tie our next arc into his background and hopefully spice things up.

    Human barbarian totem warrior. She’s really short for a human, but she was adopted and raised by dwarves, where she’s pretty tall. She tends to be pretty cheery, eccentric and fun to DM for.

    Half-elf druid 2/paladin 4. She’s been struggling to really find the character, but her choice to multiclass into paladin was caused by an encounter in a dungeon where a safe zone dedicated to Bahamut saved her ass from a bunch of undead. I’m planning to give her the ability to wild shape into a (more balanced) platinum dragon to represent the arc her character has taken.

    Dwarf grave cleric, devoted to the Raven Queen. She’s socially awkward because she spent most of her youth guarding the crypts and only having ghosts to talk to.

    Human wild magic sorcerer. His new character is still pretty fresh to the game, so we haven’t established a lot about his personality yet.

    The sorc’s previous character was a dwarf celestial warlock, which caused kind of an interesting role reversal with the spooky death-dealing cleric and a radiant holy warlock. He sacrificed himself to the servitude of a hag they met in the feywild, to save both the party from combat, and the small town at the edge of the forest who accidentally broke a truce with the fae of the woods. I don’t know how yet, but he’s totally coming back as an NPC.