I’m not a true mechanical keyboard enthusiast. I mean I like a good keyboard for typing code, so I rolled with model-Ms in the 80s and 90s, then some expensive Cherry keyboard I only recently retired because it was utterly spent (and it was PS/2), and now I happily use a Wooting Two HE.

I’m so glad the mechanical gaming keyboard scene has developed so much: it means there’s a plethora of really excellent keyboards for the rest of us who don’t play games.

But something utterly baffles me: why are high-quality keyboards getting smaller?

There’s a lot more keyboards without the numpad and the block of middle keys - whatever they’re called - or with the middle keys reduced or squashed up awkwardly on the side, than full-size plain old 102- or 104-key layout keyboards. What’s wrong with the numpad? Isn’t more keys generally better?

Back in the days, I bought the original Happy Hacking keyboard because it kind of made sense to maneuver around in our server room with a small keyboard that took up less space. Typing on it drove me up the wall but it was convenient to carry. And I guess it was also good option for going to LAN parties with a smaller backpack. But other than that, for a keyboard that never leaves your desk, I don’t get it.

Are there other advantages to smaller keyboards? Genuine question! I’m not dumping on smaller keyboards: to each his own and if you’re happy with yours, more power to you. I’d just like to know why you prefer smaller.

  • @[email protected]
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    110 months ago

    I use a 45% with no dedicated number row. Been a couple years but I mained a Reaper. 12 buttons for my AoE rotation (plus a few utility) and another full 12 for single target. In early WoW days I got away with main abilities on 1-6, Q, E, F, G, R, X, Z and their modded versions (shift, ctrl). Without a number row, I just didn’t have enough keys. I probably could have come up with additional mod keys via layers to make it work, but the MMO mouse just made it easy to have a numpad at my thumb.

    Macros like WoW would have helped also. The rotation was pretty predictable from what I remember unlike my Frost DK in WoW which was more proc based and like playing DDR on my keybinds.

    • @[email protected]
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      210 months ago

      Thanks! Due to how queueing abilities work in FFXIV, rotation macros ain’t a thing even on predictable classes.

      I see what you mean with the number row. I also like to have F1-F4 accessible plus tab.

      Good thing the moonlander is on the big side there.