• @RealFknNito
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    111 months ago

    Wait, really? I would have bet real money on it being UE4. Whelp, my mistake.

    • @[email protected]
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      fedilink
      111 months ago

      I’m pretty sure UE4 wasn’t even close to being released when Star Citizen started, and changing engine is a good way of wasting a lot of time.

      • @RealFknNito
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        211 months ago

        UE4 released in 2014 and Star Citizen started releasing modules in 2013, so pretty close actually.