• @[email protected]
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    -69 months ago

    The key word here might be “large-scale” which to me sounds like the production-line games like CoD.

      • @[email protected]
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        29 months ago

        I see that as a failure of the term AAA, but I might just be underestimating the size of Larian’s team. I’ve always understood AAA to mean funded by a publisher.

        • @Klear
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          129 months ago

          Larian has 450 employees and studios in 6 different countries.

        • Cowbee [he/him]
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          79 months ago

          Larian has a massive team and tons of money for BG3. It’s insulting to indies and to BG3 to pretend BG3 is anything other than the product of hundreds of hardworking team members.

          I enjoy many indies more than I’ve enjoyed BG3 so far, but that speaks more to the fact that production scale and enjoyment do not scale linearly. BG3 remains a behemoth of a project, however.

          • @[email protected]
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            29 months ago

            Yeah, I have already been corrected. I think the reason I assumed it had a smaller team was because the team clearly loved the game and you don’t see that often in gaming outside of small-team projects.