Hey Folks, thank for all the well-wishes last week!

I’m back home now and slowly starting up work on Shattered Pixel Dungeon again. Here’s an early look at one streamlining change I’m making to the alchemy system, meant to simplify a bunch of the higher end recipes: replacing catalysts with a simple energy cost.

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    19 months ago

    I’m down for this. I always resisted making feather fall because of the cost, but this change would make it much easier and likely that I’d use it. Good work and I hope your dad is doing okay