• LiveLM
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    410 months ago

    Funny enough, I think subtle 3D depth effects on 2D games were some of the best uses of the 3DS’ technology.
    An UI built around subtle depth could be really nice, flat design has made everything very… well, flat.

    • @aluminium
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      310 months ago

      agree, I’m at this point so burnt out on flat UI designs. Its been 10 years now and I have had enough