Monster Hunter World right now. IMO the game has fantastic worldbuilding, monster design, weapon design, armor design, even the combat is pretty good.
But the UI is an attack on humanity and it has a lot of feel bad mechanics. For example some monsters have attacks that even if you dodge or are otherwise not in the hit area, you still get stunned/wobble/etc. If you run out of stamina, your character takes a 10 second nap during which the monster can delete you. If a monster hits you too frequently, you also take a nap. Some monsters don’t have cooldowns on their attacks and just spam them. Some monsters ignore or otherwise punish you for using gear (Behemoth slaps you through evasion mantle and Lunastra explodes sometimes if you flashbang it).
I still love it, but it can definitely be frustrating.
Monster Hunter World right now. IMO the game has fantastic worldbuilding, monster design, weapon design, armor design, even the combat is pretty good.
But the UI is an attack on humanity and it has a lot of feel bad mechanics. For example some monsters have attacks that even if you dodge or are otherwise not in the hit area, you still get stunned/wobble/etc. If you run out of stamina, your character takes a 10 second nap during which the monster can delete you. If a monster hits you too frequently, you also take a nap. Some monsters don’t have cooldowns on their attacks and just spam them. Some monsters ignore or otherwise punish you for using gear (Behemoth slaps you through evasion mantle and Lunastra explodes sometimes if you flashbang it).
I still love it, but it can definitely be frustrating.