@[email protected] to PC [email protected] • edit-29 months agoStep aside graphics cards, you can now run ray tracing on a CPU [ 1fps (one frame per second) with 34% CPU and 0% GPU utilisation]www.pcgamesn.comexternal-linkmessage-square12fedilinkarrow-up177arrow-down15
arrow-up172arrow-down1external-linkStep aside graphics cards, you can now run ray tracing on a CPU [ 1fps (one frame per second) with 34% CPU and 0% GPU utilisation]www.pcgamesn.com@[email protected] to PC [email protected] • edit-29 months agomessage-square12fedilink
minus-square@GlitterInfectionlink10•9 months agoI can’t wait until someone ports this to the GPU to speed it up!
minus-square@[email protected]linkfedilink3•9 months agoOr, and hear me out here: maybe join TWO gpus together for more performance!
minus-square@GlitterInfectionlink3•9 months agoMore is always better. Why not a large rack of servers working individually on portions of the scene and individual frames of content?
minus-square@[email protected]linkfedilink3•9 months agoSounds awesome. And maybe you could make use of a gpu or two in each of those servers when you’re not using them to mine crypto?
I can’t wait until someone ports this to the GPU to speed it up!
Or, and hear me out here: maybe join TWO gpus together for more performance!
More is always better. Why not a large rack of servers working individually on portions of the scene and individual frames of content?
Sounds awesome. And maybe you could make use of a gpu or two in each of those servers when you’re not using them to mine crypto?