So Monk is the one class we didn’t get a prior UA for, which means all the changes are totally new. I’m still wrapping my head around it. Martial Arts die increase: good. Martial Arts die not affecting weapons: bad. Step of the Wind buff: good. Stunning Strike nerf: bad but reasonable?

I feel like they knew Monks needed help, but it doesn’t really seem like they made as much effort to fix that as I think they really needed to. Anything I might be missing that saves the Class here?

  • ceban
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    21 year ago

    For me, the fact that the reach of unarmed strikes increase by 10 ft is enough for me to be interested.

    • dumples
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      11 year ago

      Same. Extended reach with elemental damage for 1 discipline point. Count me in