My character is a summoner (no necromancy spells use) and your typical mage damage. If I want to kill enemies without being detected I don’t mind using a bow. If I’m forced to close combat I will use a dagger. I don’t know if I should invest putting perks in smiting because I’m a summoner mage. Question are all robes in the game have no def?
All robes in skyrim are clothing, which have no defense by definition. Only light and heavy armor can have a defense rating. In your case I wouldn’t bother with smithing since it doesn’t sound like you’re really gonna be wearing armor or even using weapons all that much. I’d probably go with enchanting myself since you can easily buy or find most potions you really need and as a mage having good enchants on your robes makes a huge difference, especially if you’re not gonna exploit the alchemy/enchanting loop (which I personally wouldn’t suggest doing).
I mean if I kill the bandits or whatever then I can get their armor, same thing when buying from the shop (I’ll choose the ones that has no enchantment so I’ll be the one who’ll put it). This is why I feel contemplating on putting perks or not in smiting. Also I think I should not wear robes so that my character doesn’t get instant kill.
Wearing armor does mean that you won’t benefit from the mage armor perk in the alteration tree, if you’re investing in that, but if you wanna wear armor you can do that for sure. It really doesn’t make that huge a difference either way honestly, and I wouldn’t stress too much over what you do or don’t put perks in. You can max every skill in the game if you want, and if you’ve got the patience for it you can get every perk as well.
My character is a summoner (no necromancy spells use) and your typical mage damage. If I want to kill enemies without being detected I don’t mind using a bow. If I’m forced to close combat I will use a dagger. I don’t know if I should invest putting perks in smiting because I’m a summoner mage. Question are all robes in the game have no def?
All robes in skyrim are clothing, which have no defense by definition. Only light and heavy armor can have a defense rating. In your case I wouldn’t bother with smithing since it doesn’t sound like you’re really gonna be wearing armor or even using weapons all that much. I’d probably go with enchanting myself since you can easily buy or find most potions you really need and as a mage having good enchants on your robes makes a huge difference, especially if you’re not gonna exploit the alchemy/enchanting loop (which I personally wouldn’t suggest doing).
I mean if I kill the bandits or whatever then I can get their armor, same thing when buying from the shop (I’ll choose the ones that has no enchantment so I’ll be the one who’ll put it). This is why I feel contemplating on putting perks or not in smiting. Also I think I should not wear robes so that my character doesn’t get instant kill.
Wearing armor does mean that you won’t benefit from the mage armor perk in the alteration tree, if you’re investing in that, but if you wanna wear armor you can do that for sure. It really doesn’t make that huge a difference either way honestly, and I wouldn’t stress too much over what you do or don’t put perks in. You can max every skill in the game if you want, and if you’ve got the patience for it you can get every perk as well.