The acclaimed turn-based RPG Sea of Stars has surpassed a milestone 5 million players this month, and in celebration developer and publisher Sabotage Studio released a teaser of a new mode coming to the game: three player couch co-op
Expand the party size? But even ignoring this one edge case where the game is literally only capable of having 3 people in a party and not expanding it for some reason, 99% of all other games out there can have expandable party sizes and scalable enemies without issue. They just don’t.
3 player arbitrary limitations are not born from technical limitations (unless you’re very bad at programming). Its either the developer picking an arbitrary/focus group number, or there is a specific game design reason which, in large groups, nobody really cares about story or whatever.
Its annoying to have your only options to play a 5 player game be CounterStrike, League of Legends, or an MMORPG, because developers keep making games for only 3 people.
Expand the party size? But even ignoring this one edge case where the game is literally only capable of having 3 people in a party and not expanding it for some reason, 99% of all other games out there can have expandable party sizes and scalable enemies without issue. They just don’t.
3 player arbitrary limitations are not born from technical limitations (unless you’re very bad at programming). Its either the developer picking an arbitrary/focus group number, or there is a specific game design reason which, in large groups, nobody really cares about story or whatever.
Its annoying to have your only options to play a 5 player game be CounterStrike, League of Legends, or an MMORPG, because developers keep making games for only 3 people.