The fire Rhino, rated “most slippery” by Lech Kril, the Region chat timeout frame - Nezha!

Release date: 2015-12-16

Passive: Nezha slides 60% faster and goes 35% farther.
Fire Walker - Blaze a trail of flames, scorching enemies and cleansing allies.
Blazing Chakram - Hurl a flaming ring that burns enemies and causes them to emit a healing blast on death. Reactivate to instantly travel to the ring’s location.
Warding Halo - Create a protective ring of fire that also stuns and damage enemies who get too close.
Divine Spears - Impale nearby enemies on spears that erupt from the ground.

Acquisition: Nezha’s blueprints can be researched from the Tenno Lab in the dojo.

  • KeegenOP
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    28 months ago

    My favorite tank frame! I love Nezha, he is the natural progression path for players who enjoy Rhino’s gameplay. He’s got all 3 bases of “what makes a good warframe” covered, he’s fast, he’s durable and he can boost his damage to annihilate enemies.

    Nezha’s main appeal over Rhino is his absolute stellar energy economy provided you have Equilibrium. This mod alone completely removes any concerns for energy you could ever have, just hit some shmucks with his chakram and gain more energy than you spend! A somewhat recent addition, Arcane Blessing, makes this even better, almost doubling Nezha’s health even with a full Umbral setup. Nezha is also really damn fast, one of the few frames that let you actually use sprint and slides instead of bullet jumps to move everywhere! And his ability to teleport to his chakram should not be underestimated, it’s deceptively useful as an extra movement option! Warding Halo with HP and armor mods + Adaptation is enough survivability to let you face tank anything you might reasonably attempt to do. He’s no Revenant, but for 99% of content you don’t need to be.

    I’m very excited for the upcoming new Divine Spears augment DE showed during the latest Devstream, if it turns out as good as it looks to be Nezha might become a legitimate nuke frame!

    • ares35
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      18 months ago

      a hoop toss at a mob with at least two buddies nearby should already basically ‘pay for itself’ (and then some) via the energy drops. i have never had a need for equilibrium on nezha.

      • KeegenOP
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        18 months ago

        I run Blind Rage on my Nezha so I like the reliability of Equilibrium rather than the 35% chance for energy orbs (it also frees me from using Energize).