• @[email protected]
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    1810 months ago

    What is factually correct is that they promised no map or hero would ever be paid content when ow1 launched. Ow2 allowed them to eat their words and put new heroes behind a paywall.

    • @glimse
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      610 months ago

      If we’re going for complete accuracy, that’s not totally true either. You can unlock every hero through (free) challenges or pay to unlock them immediately.

      Before I get called an OW2 fanboy: I loved OW1 and liked OW2 enough to play it for a few weeks but quit when they announced the PvE changes.

      • @[email protected]
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        1010 months ago

        You can unlock every hero through (free) challenges or pay to unlock them immediately.

        Which is a problem in competitive gaming. Mauga proved that when people were leaving comp games to buy the battle pass so they weren’t getting obliterated for not having him unlocked yet. So sure it’s not totally accurate to say new heroes are locked behind a paywall but the spirt is the same since it’s still pay to win for a few weeks.

        • @glimse
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          510 months ago

          I agree (I am against any monetization model that affects gameplay) but felt like the distinction is significant enough to warrant clarification

        • 🔍🦘🛎
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          310 months ago

          And to their credit, they just announced that all new heroes will be free and unlocked for everyone.

          But yeah I stopped playing months ago. The Bebop collab intrigued me, but they really dropped the ball with Spike and Ein.

      • @A_Very_Big_Fan
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        10 months ago

        You can unlock every hero through (free) challenges or pay to unlock them immediately.

        If I ever have to play without access to competitive gameplay elements that are paywalled, it’s Pay to Win.

        • @glimse
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          210 months ago

          It’s still an important distinction to make.