• @[email protected]
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    fedilink
    17 months ago

    I need FSR to implement DFR for my VR sim titles or I’m gonna have to switch to Team Green when the 5090 comes out.

      • @[email protected]
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        fedilink
        17 months ago

        Dynamic Foveated Rendering. It renders where you’re looking, using eye-tracking, at native resolution and everything else at lower resolution. It gives a decent performance bump.

        • @accideath
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          17 months ago

          Ah. I knew about foveated rendering but I‘ve never heared that abbreviation