I’m thinking these modifiers should be optional difficulty boosters that grant extra XP/Requisitions. However, that would break the “prolonged attrition” meta of the game.
The game is piss easy without modifiers. Also, they kind of are - when defending a planet, the modifiers don’t exist. Probably a bug, but worth checking out. We only play defense if it’s an option
Never can tell what’s a bug and what isn’t with this game. But I sure hope that’s not one. The defense evac missions are so overtuned (possibly bugged themselves still without dev comment to my knowledge) that I’d venture to say anything 7+ would be impossible with even one modifier.
I’m thinking these modifiers should be optional difficulty boosters that grant extra XP/Requisitions. However, that would break the “prolonged attrition” meta of the game.
The game is piss easy without modifiers. Also, they kind of are - when defending a planet, the modifiers don’t exist. Probably a bug, but worth checking out. We only play defense if it’s an option
Never can tell what’s a bug and what isn’t with this game. But I sure hope that’s not one. The defense evac missions are so overtuned (possibly bugged themselves still without dev comment to my knowledge) that I’d venture to say anything 7+ would be impossible with even one modifier.