Post by: u/Doepie308

Good day guys,

Not trying to break any rules so I will not give self promotion details. Serious question - We are developing a Fitness based VR game. A proper one with real goal setting mechanics, huge gamification, the whole 9 yards. I would like to know whether you prefer to buy a game outright or rather have a F2P with in-game purchase and/or monthly subscription.

Side note: I see most games in this genre go for about $25-$30, so we would be the same it we go that route, otherwise I was thinking F2P with a $10/month sub for additional content.

If I am breaking any rules here, I apologize, I am trying to stay within the rules by purely asking the question. For me to ensure I build something the community really wants, I need to first know what they want.

Thank you all in advance for any feedback.

  • @[email protected]OPMB
    link
    fedilink
    English
    18 months ago

    i-liketurtles: So I had the FitXR subscription for one month, at which point personally I cancelled and bought the les Mills body combat outright. Personally they were close enough in features and I prefer that one off payment. Subscription got £10 of my money, outright got £20