@[email protected]M to [email protected]English • 8 months agoMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up138arrow-down13cross-posted to: [email protected]
arrow-up135arrow-down1external-linkMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.com@[email protected]M to [email protected]English • 8 months agomessage-square10fedilinkcross-posted to: [email protected]
minus-square@CarbonatedPastaSaucelinkEnglish9•8 months agoThey completely killed replay value because there was no way I was doing all those quests and conversations a second time.
minus-square@[email protected]linkfedilinkEnglish5•8 months agoAs soon as I realized the Skip button during conversations only skipped one line I was done with it.
minus-square@[email protected]linkfedilinkEnglish2•8 months agoYup. Not the entire conversation, or even sections of it. Just the current line that was on the screen.
They completely killed replay value because there was no way I was doing all those quests and conversations a second time.
As soon as I realized the Skip button during conversations only skipped one line I was done with it.
One and only one?
Yup. Not the entire conversation, or even sections of it. Just the current line that was on the screen.