• @[email protected]
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    6 months ago

    Nobody is mad that Civilization and Factorio cause us to accidentally pull all-nighters, they’re mad that the latest Call of Duty, Assassin’s Creed, Grand Theft Auto, and other similar games are designed to extract as much money as possible from people.

    Once upon a time people worried about MMO addiction and that was before they added $40 horses. I was on the other side back then, now game publishers can go fuck themselves.

    • @[email protected]
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      6 months ago

      The science of slot machines is applied directly to some video games. The Molecule of More is worth a read.

    • @[email protected]
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      56 months ago

      Rtfa.

      Call of Duty, for instance, is criticized for rewarding players with gun and attachment unlocks, which the suit calls “a form of operant conditioning,” as well as for featuring “fast-paced play, satisfying graphics, sounds, and other dopamine lifts.” Minecraft’s multiplayer features are said to “addict players to connecting with others in the Minecraft world” and the suit warns that players with ADHD “can become easily hyper focused and addicted to building worlds.” Grand Theft Auto 5, the suit says, “includes endless arrays of activities and challenges to continually engage users and ensure they are never bored.”

      • @Holyginz
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        46 months ago

        If that’s what they want to take away than fuck them. Focus on the shit that has to do with loot boxes and micro transactions. If they want people to engage more irl the solution isn’t to ruin the only outlet I and others have, it’s to improve people’s lives where they don’t view escaping into games as a necessity to get away from depressing reality. Just my two cents.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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      6 months ago

      Well, this particular lawsuit is pretty stupid and does indeed cite things that are just fun and not part of the “get them addicted” machine such as Minecraft having multiplayer.

      I still don’t agree with the quote in the headline, though.