@hairinmybellybutt to Programmer [email protected] • 2 years agowhy why whyimagemessage-square44arrow-up1735arrow-down110
arrow-up1725arrow-down1imagewhy why why@hairinmybellybutt to Programmer [email protected] • 2 years agomessage-square44
minus-square@[email protected]linkfedilink6•2 years agoNope, the bottom right quadrant is the acceptable one. Z is up and follows the right-hand rule. I will die on this hill.
minus-square@[email protected]linkfedilink5•2 years agoyou’ll get bitten during projection when depth is converted to 2D screen coordinates, which is X and Y. Better do it right from the start.
minus-square@Widowmaker_Best_Girllink2•2 years agoMinecraft ruined me as a kid. I’m still mad that so many softwares use Z as up. I’m still not happy about it. Y up feels much more comfortable for me.
minus-square@[email protected]linkfedilink5•2 years agoY up is also the standard in 2D graphs, so it makes sense that Z is depth.
Nope, the bottom right quadrant is the acceptable one. Z is up and follows the right-hand rule. I will die on this hill.
you’ll get bitten during projection when depth is converted to 2D screen coordinates, which is X and Y. Better do it right from the start.
Minecraft ruined me as a kid. I’m still mad that so many softwares use Z as up. I’m still not happy about it.
Y up feels much more comfortable for me.
Y up is also the standard in 2D graphs, so it makes sense that Z is depth.
Let’s die together chief
I don’t think anyone got my joke 🤷