• @siph
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    599 months ago

    Not true. They could have a decently stable developer base. That is, they don’t overhire and don’t “need” to have layoffs as a result.

    • Talaraine
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      9 months ago

      I swear this comment was a trolling attempt or one of the bloodsucking stockholder asshats that think linear growth is a bad thing.

      • BargsimBoyz
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        -399 months ago

        Well luckily every game studio only ever makes successful games and Larian will never make a flop. Right?

        Just like other great studios like CPDR. Or Blizzard… Oh…

        I swear people are just idiots or have zero memory.

        • kbin_space_program
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          299 months ago

          Except the companies aren’t doing layoffs because of a flop or a bad release.

          They’re doing them explicitly because shareholder expectations of profit growth were not met.

    • BargsimBoyz
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      -359 months ago

      Well luckily every game studio only ever makes successful games and Larian will never make a flop. Right?

      Just like other great studios like CPDR. Or Blizzard… Oh…

      I swear people are just idiots or have zero memory.

      • @siph
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        319 months ago

        See, your examples are all publically traded companies that basically only serve as moneymaking schemes for shareholders. Larian is still privately owned and founder & owner Swen Wincke recently stated in an interview that they had enough cash reserves to handle at least 1 total flop without the need to mass layoff people.

        I’m much more inclined to believe him with the track record of Larian Studios recently over your armchair analysis.

        • BargsimBoyz
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          9 months ago

          Phew! So they just have to make good enough games to avoid two complete flops in a row. Which is impossible but feel free to try and argue that it’s possible.

          It’s also an extremely privileged view. “Just have lots of money and you’ll be fine lol! Dumb studios who don’t make enough money to weather flops are bad!”

          It’s the equivalent of the rich billionaires saying if you want a house just work hard and buy one. It’s not hard! Why are the poor people complaining?

          It would be nice to not have Layoffs but it’s just reality it will happen. If you think it’s impossible you are a child or are completely blinded by corporate interests.

          • HarkMahlberg
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            139 months ago

            So they just have to make good enough games to avoid two complete flops in a row. Which is impossible

            BG3 made a lot of committed repeat customers for Larian, I don’t think it’s impossible their next game will sell very well based on name recognition and good will alone. A guarantee? No. But a safe bet.

            It’s the equivalent of the rich billionaires saying if you want a house just work hard and buy one. It’s not hard! Why are the poor people complaining?

            If this is the source of your rage posting, that’s a lot of misguided anger to point it toward Larian. Are we gonna complain about the one-man developer who quit his job to develop Balatro? Yes he was privileged enough to have savings to dig into, but neither him nor Larian are anywhere in the same ballpark as EA, Microsoft, Ubisoft, etc. They’re just the wrong people to get mad at.

          • @[email protected]
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            129 months ago

            Phew! So they just have to make good enough games to avoid two complete flops in a row. Which is impossible but feel free to try and argue that it’s possible.

            Are you saying it’s impossible not to have two flops in a row?

            Divinity original sin 1, 2, bg3. No flops.

            Old timey blizzard had hits from Warcraft 1 through WoW, and then I stopped paying attention to them.

            FromSoft has put out very good games consistently.

            This is just big names off the top of my head.

          • @siph
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            109 months ago

            I feel like you just want mass layoffs to happen. Of course it is not possible to guarantee any number of games wont flop. But the fact is that they budget in a way that allows them to occasionally flop completely without having to strip their teams bare.

            Where most companies (especially publically traded) just dump their earnings into bonuses or mass hirings (in the case of sudden success) some companies budget responsibly in a way that allows them to continue to have success without having to go through hiring/layoff-cycles.

            Larian Studios currently seems to be one of those as does Pocket Pair.