There is currently a very funny, kind of sad dust-up over Helldivers 2, in which self-proclaimed “anti-woke” gamers have previously heralded it as a rare game where they believe “politics” does not play a factor. Their faith was been shaken by an Arrowhead community manager they believed they found to be (gasp) progressive who was then subsequently harassed, but their head-scratching reading of Helldivers 2 as a “non-political” game is worth examining.

The only thing that makes sense is that these players have the shallowest of surface-level readings of the game. You are a patriotic soldier serving Super Earth. You must kill bugs and evil robots trying to hurt your brothers-in-arms and innocent citizens. There are no storylines to insert progressive causes into, everyone wears helmets so no “forced diversity.” Therefore, no politics.

Of course, this is…wildly off the mark, as Helldivers 2 is about the most blatantly obvious satire of militaristic fascism since the film that inspired it, Starship Troopers.

  • @Renacles
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    32 months ago

    I never actually mentioned Bethesda so I don’t know why you went straight there.

    Fallout is inherently political, it’s a gigantic criticism of the US after all, politics and everything.

    The dilemmas are definitely there. Should we turn humans into super mutants since they are much better suited to the environment? Are the old world values of the NCR worth restoring? Are synthetic humans the same as other humans or should they be treated differently (this is a gigantic metaphor for racism and slavery btw considering their saviors are literally called the railroad).

    Everything you said about Megaton is wrong, Tenpenny wants to blow it up because he doesn’t like looking at it, there are no plans to develop the radioactive hole left in it’s place if you do blow it up. It’s 100% a black and white choice that’s there because it’s memorable and nothing else.

    I’m not going to bother with the rest, it’s too long.

    • @MolochAlter
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      -22 months ago

      I never actually mentioned Bethesda so I don’t know why you went straight there.

      When someone says “fallout is not political” what I hear is “the fallout games I played are not political.”

      The Bethesda games are the ones most people have played, and those have absolutely shit political depth, so the idea that “fallout is not political” is valid. It technically is but the message is so dirt simple it would make Will Smith’s musical career look like the epitome of edgy content.

      Fallout is inherently political, it’s a gigantic criticism of the US after all, politics and everything.

      Technically so is calling americans fat and lazy, doesn’t make it insightful or particularly complex, which is my point: if a “political” dilemma is shallow enough it decays into a moral one or simply into a non-issue.

      It’s 100% a black and white choice that’s there because it’s memorable and nothing else.

      I was being exceedingly charitable but my point stands, this is the caliber of choices you have to “think” about in the bethesda fallout games: cartoonish evil or sensible normal person.

      I’m not going to bother with the rest, it’s too long.

      Sorry for trying to have an actual in depth conversation and not a soundbyte like “hurr durr the people who disagree with me are media illiterates.” Don’t let the door hit your ass on the way out.