@[email protected] to [email protected] • 9 months agoDeveloper Explains Why Explicit Sync Will Finally Solve the NVIDIA/Wayland Issues9to5linux.comexternal-linkmessage-square35fedilinkarrow-up1190arrow-down17
arrow-up1183arrow-down1external-linkDeveloper Explains Why Explicit Sync Will Finally Solve the NVIDIA/Wayland Issues9to5linux.com@[email protected] to [email protected] • 9 months agomessage-square35fedilink
minus-square@visor841link61•9 months ago will not solve issues with compositors not having it Many compositors already have patches for explicit sync which should get merged fairly quickly. graphical libraries not having it Both Vulkan and OpenGL have support for explicit sync apps not supporting it Apps don’t need to support it, they just need to use Vulkan and OpenGL, and they will handle it. Wayland doesn’t implement sync of any kind, they probably meant to say “the Wayland stack” Wayland has a protocol specifically for explicit sync, it’s as much a part of Wayland as pretty much anything else that’s part of Wayland. Nvidia is not the only driver that needs to implement explicit sync. Mesa has already merged explicit sync support.
minus-square@[email protected]linkfedilink21•9 months agoso basically every single statement was incorrect ? lol
Many compositors already have patches for explicit sync which should get merged fairly quickly.
Both Vulkan and OpenGL have support for explicit sync
Apps don’t need to support it, they just need to use Vulkan and OpenGL, and they will handle it.
Wayland has a protocol specifically for explicit sync, it’s as much a part of Wayland as pretty much anything else that’s part of Wayland.
Mesa has already merged explicit sync support.
so basically every single statement was incorrect ? lol