• @Madison420
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    2110 months ago

    The perk is a nod to 1 and 2 where people just exploded into a pile.

    • Cowbee [he/they]
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      1110 months ago

      It’s a nod to Bloody Mess the Trait, which allowed critical-specific overkills to happen even for normal kills.

      • @Madison420
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        10 months ago

        Sorta yeah, but critical kill even without the trait would leave and exploded body by chance.

        Silly, over the top gore is a core part of Fallout.

        That’s what I’m replying to, fallout has always been bloody and explosive gore is just part of the base game no traits.

        • Cowbee [he/they]
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          510 months ago

          Yes, but the trait Bloody Mess literally was in the first games, it was just translated into a Perk for 3 when they got rid of traits. It isn’t a reference to 1 and 2 being gorey, it’s a literal named continuation of the Bloody Mess trait in perk form.

          • @Madison420
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            210 months ago

            As far as I recall there is no dismemberment on crit without flavor text or special weapon on 3+ unless you had bloody mess, on f1-2 is was a lower chance than with the trait but still possible.

            But again my point is that its always been gorey more so if you make the correct choices.

            • Cowbee [he/they]
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              410 months ago

              I just think it’s a bit silly to say that, it’s like saying Stimpaks are a reference to Fallout 1 and 2 having health points, and not a literal carryover from 1 and 2.

              • @Madison420
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                110 months ago

                I don’t think they’re at all the same but you’re certainly welcome to your opinion.