It’s Harder to solve than you think. I came upon a documentary a while ago where they go a bit more in depth on the subject and what cheaters can do nowadays.
No company has solved the problem tbh. Even games like counter strike are riddled with cheaters and even on faceit there’s plenty of people that are dodgy AF and likely cheat.
It’s not an easy problem to solve and it is, AFAIK, still an unsolved problem in shooters. So your comment is a bit salty. Might as well claim every game engineer worldwide isnt good at their job because nobody has solved this yet. Not that I’m defending riot.
The rootkit “solution” is complete bullshit. It is completely disproportionate and a massive security/privacy risk. And to top it off it’s not even a solution that’s good enough.
The rootkit isn’t a solution. It’s a bandaid - and a bad one at that. Moba and FPS hacks have already moved outside the hardware of the PC or into the virtual space. It’s a beware of dog sign on the fence meant to scare users… while ultimately doing very little (besides providing a vector real hackers and tools can exploit to gain access to your system.)
Seriously anyone willing to install a rootkit on their system that that company is behind deserves whatever comes their way next.
Given the user always has a deeper access to the client (i.e. hardware access) than the anticheat dev does, eliminating cheating is probably unsolvable.
Best bet is probably always going to be a decently funded team dedicated to find and ban cheaters, rather than attempting to prevent them all with a rootkit.
First of all, you can’t solve a problem you’re not willing to work on.
Second, no one is expecting a solution that bans 100% of cheaters and has zero false positives. We all know that’s unrealistic. So saying no one has solved it yet is kind of misleading. There are existing solutions that work well enough for most people.
Third, there are solutions that can run entirely on the server side that would work for every system. Riot just isn’t willing to use them.
My comment stands. Bad engineers that can’t solve a problem other people have already come up with solutions for.
So basically, “it’s too hard, and our engineers are not good at their jobs.”
It’s Harder to solve than you think. I came upon a documentary a while ago where they go a bit more in depth on the subject and what cheaters can do nowadays.
No company has solved the problem tbh. Even games like counter strike are riddled with cheaters and even on faceit there’s plenty of people that are dodgy AF and likely cheat.
It’s not an easy problem to solve and it is, AFAIK, still an unsolved problem in shooters. So your comment is a bit salty. Might as well claim every game engineer worldwide isnt good at their job because nobody has solved this yet. Not that I’m defending riot.
The rootkit “solution” is complete bullshit. It is completely disproportionate and a massive security/privacy risk. And to top it off it’s not even a solution that’s good enough.
This is the documentary I saw: https://www.youtube.com/watch?v=RwzIq04vd0M&
It did remove my appetite for playing PvP shooters for a while.
The rootkit isn’t a solution. It’s a bandaid - and a bad one at that. Moba and FPS hacks have already moved outside the hardware of the PC or into the virtual space. It’s a beware of dog sign on the fence meant to scare users… while ultimately doing very little (besides providing a vector real hackers and tools can exploit to gain access to your system.)
Seriously anyone willing to install a rootkit on their system that that company is behind deserves whatever comes their way next.
I fully agree with that. It’s why I quoted “solution” in the first place.
Given the user always has a deeper access to the client (i.e. hardware access) than the anticheat dev does, eliminating cheating is probably unsolvable.
Best bet is probably always going to be a decently funded team dedicated to find and ban cheaters, rather than attempting to prevent them all with a rootkit.
I’m sorry but I just don’t buy that.
First of all, you can’t solve a problem you’re not willing to work on.
Second, no one is expecting a solution that bans 100% of cheaters and has zero false positives. We all know that’s unrealistic. So saying no one has solved it yet is kind of misleading. There are existing solutions that work well enough for most people.
Third, there are solutions that can run entirely on the server side that would work for every system. Riot just isn’t willing to use them.
My comment stands. Bad engineers that can’t solve a problem other people have already come up with solutions for.