Hideaki Itsuno, the director of Dragon’s Dogma 2, goes into detail regarding the pawn system, vocations, and what’s been improved in the sequel.
Hideaki Itsuno, the director of Dragon’s Dogma 2, goes into detail regarding the pawn system, vocations, and what’s been improved in the sequel.
Looks very similar to the first game, I think? It’s not necessarily a bad thing, I liked the style of the first game.
I just hope they improve the quest system. I kept failing sidequests because there was no indication on which one would autofail another.