PharmacokineticsM to Source MemesEnglish • 8 months agoFun fact: Half-Life Assasins had the first ever character model to have animated breast bones for bouncing in a video game.imagemessage-square18arrow-up1171arrow-down14
arrow-up1167arrow-down1imageFun fact: Half-Life Assasins had the first ever character model to have animated breast bones for bouncing in a video game.PharmacokineticsM to Source MemesEnglish • 8 months agomessage-square18
minus-square@disguy_ovahealinkEnglish39•edit-28 months agoDead or Alive did it two years earlier in ‘96. https://youtu.be/_uA9MR9G6a0
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️linkfedilinkEnglish11•8 months agoLara Croft’s triangular titties jiggled, but I think that was just because of how shit was rendered on the PS1. Everything jiggled.
minus-square@ValmondlinkEnglish4•8 months agoI remember some fighting game on the PlayStation where you could deactivate the bounce. Around 96 I guess.
minus-square@disguy_ovahealinkEnglish7•8 months agoYup. There were “age” sliders on DoA 1 and 2 that only affected the amount of bounce. lol
Dead or Alive did it two years earlier in ‘96.
https://youtu.be/_uA9MR9G6a0
Lara Croft’s triangular titties jiggled, but I think that was just because of how shit was rendered on the PS1. Everything jiggled.
I remember some fighting game on the PlayStation where you could deactivate the bounce. Around 96 I guess.
Yup. There were “age” sliders on DoA 1 and 2 that only affected the amount of bounce. lol