@[email protected] to PC [email protected] • 7 months agoUS game devs celebrate as non-compete clauses, previously deemed 'a trash way to keep the talent', face a ban from the FTC—which would free up movement across the AAA industrywww.pcgamer.comexternal-linkmessage-square8fedilinkarrow-up1245arrow-down12cross-posted to: [email protected]
arrow-up1243arrow-down1external-linkUS game devs celebrate as non-compete clauses, previously deemed 'a trash way to keep the talent', face a ban from the FTC—which would free up movement across the AAA industrywww.pcgamer.com@[email protected] to PC [email protected] • 7 months agomessage-square8fedilinkcross-posted to: [email protected]
minus-squareRentlarlinkfedilink25•7 months agoYeah I’m all for it! I still imagine nightmare scenarios: All is well until Microsoft or Embarrasser Group or whoever buys up every studio and getting blacklisted from one keeps you from being employed in all the studios owned by them.
minus-squareNeatolinkfedilink24•7 months agoMS really shouldn’t have been allowed to buy Activision. That’s way too fucking big, especially right after Bethesda.
minus-square@chuckleslordlink5•7 months agoBut they’re not a monopoly because checks notes with a huge wad of cash Microsoft assured me it wasn’t
minus-square@NocturnalMorninglink20•7 months agoThat already happens, non-compete or no non-compete isn’t going to change that practice.
Yeah I’m all for it!
I still imagine nightmare scenarios:
All is well until Microsoft or Embarrasser Group or whoever buys up every studio and getting blacklisted from one keeps you from being employed in all the studios owned by them.
MS really shouldn’t have been allowed to buy Activision. That’s way too fucking big, especially right after Bethesda.
But they’re not a monopoly because checks notes with a huge wad of cash Microsoft assured me it wasn’t
That already happens, non-compete or no non-compete isn’t going to change that practice.