• @Heavybell
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    12 months ago

    In my case it manifested as a graphics driver crash. This would bring down anything that was using the GPU: the game, discord, Windows DWM.

    Someone on SC`s forums did a bunch of research and eventually suggested the clock limit, which has solved all my SC, HD2, R&C issues and most of my War Thunder issues (though that one still silently deletes itself from RAM occasionally, but I think that’s just War Thunder).

    Here’s the post, if you’re interested: https://robertsspaceindustries.com/spectrum/community/SC/forum/50174/thread/high-end-amd-gpu-crashing-possibly-resolved-we-nee

    • Vik
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      22 months ago

      Sorry, I take a bunch of acronyms for granted. TDR = timeout detection / recovery.

      Did the bug report tool suggest there was a timeout in each of those cases?

      • @Heavybell
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        22 months ago

        I forget, it’s been a while. I want to say yes, but the screen would freeze for several seconds before the GPU driver reset in my case, so that seems like a legitimate timeout to me. I had tried increasing the timeout in the past to fix these issues, before I found this method.

        While testing I did confirm using OpenHardwareMonitor that the GPU core frequency would spike above 3100Mhz before crashing, as the thread describes. Setting the max to 2550 seems to prevent this happening.

        • Vik
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          22 months ago

          Thank you for the info!