This was a really good summary of what Rust feels like in my opinion. I’m still a beginner myself but I recognize what this article is saying very much.

The hacker news comments are as usual very good too:

https://news.ycombinator.com/item?id=40172033

  • @[email protected]
    link
    fedilink
    27 months ago

    And in game dev, a lot of what you’re doing is exploratory:

    • not sure what heuristic to use for pathfinding
    • balancing game mechanics
    • tuning enemy AI
    • tweaking shaders

    Requiring a rebuild for each of those would take too much time.

      • @[email protected]
        link
        fedilink
        27 months ago

        I’m just a hobbyist myself as well, but i’ve talked to actual professionals in the field, so i’m pretty sure that’s general wisdom.