EDIT: A few days ago I bought a HP X34. It’s a 3440x1440 ultrawide with 165Hz refresh rate. Obviously my setup can’t hit constant 165fps in all games, but I’m comfortably getting 100+ in most games, 120+ in Forza Horizon 5 or Doom Eternal. Can’t complain :)

I’m looking to buy a new monitor, making a switch from two 16:9 to a single 21:9. Everywhere I read the opinions are that on an ultra wide it doesn’t make sense to go lower than 1440p, which I guess holds true for 34" monitors.

However, I’m worried my 3060 Ti won’t be enough for that many pixels. Right now I’m enjoying uninterrupted framerates playing at 1920x1080.

How much should I really worry about making this switch? My other option is to go for a 2560x1080 monitor that’s smaller (29").

  • @MHcharLEEOP
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    71 year ago

    I’m fully prepared to have to play some games in 16:9 if that’s the case. I naturally want to get the full experience where possible, but I’m ready to compromise.

    My potential concern with lowering the resolution is the fact that 1080p and 1440p don’t align that well with one another. Bigger issue with text than with games, but I haven’t had a chance to see that supposed issue with my own eyes.

    • Aloomineum
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      41 year ago

      I have an ultrawide and there are lots of work arounds for games that don’t directly support it. You can look up the flawless widescreen program for some games, for others games they often have a patch or mod that works.

      Outside of fighting games like street fighter, I cant remember the last game I didnt get working with ultrawide.

      Hope you enjoy it!

    • @godofpainTR
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      21 year ago

      Most (recent) games have a way to reduce the render resolution, while keeping the UI at native resolution. And for those that don’t, lowering the settings a bit should be enough with your gpu