• @Windex007
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    127 months ago

    I mean, they bought the IP, fucked the original devs, didn’t actually create anything new, and clearly had absolutely no fucking clue why people liked KSP1.

    This is just an example of some MBA idiots reach extending past their grasp.

    They thought they could juice the IP like COD or GTA. They realized they had no fucking clue what was going on. They cut their losses.

    If they even did KSP1 w/ multiplayer they’d have struck fucking diamonds. But that isn’t on the MBA bingo card. It isn’t skins, battle passes, and microtransactions.

    • @johannesvanderwhales
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      97 months ago

      It really wouldn’t have taken much to make people happy, either. Make a slightly less buggy engine (I do realize this is easier said than done), bring in some functionality from the most popular mods to the base client so people don’t have to update 50 mods every time the version increments, put some polish on it and create some tutorials. Seems bizarre that they couldn’t manage that when they doubled the price. Squad didn’t exactly create KSP with a large team.

      • @Windex007
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        47 months ago

        Exactly… On EVERY point.

        It’s almost a work of art how PERFECTLY they fucked up.