• @Szyler
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    87 months ago

    I don’t even own the game. Im just saying, if their argument is unique identifiers, there are more ways than a third party solution. It’s not like they don’t have options. They chose this over any other solution. If they did a unique identifier ingame, no one would complain. So the reason they chose this is something else then being the only solution.

    • Tekhne
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      7 months ago

      But a unique identifier in game doesn’t actually enforce bans, because what’s stopping someone from creating a new one? VS if you create a PSN account, you need some sort of verification (e.g. email address).

      They could’ve done something similar with a non PSN login, though people would’ve probably still complained. And for them, it’s not 3rd party because it’s published by Sony IIRC, so it’s actually an in house system.

      I also don’t own the game, but I just wanted to point out the reason in their argument isn’t entirely invalid.

      • @Szyler
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        17 months ago

        What’s stopping someone from creating a new one. The devs? “Please select a username for your account” when creating your first character. After that you cannot change it, and is linked to all your characters. If you get reported, the report would include the account name = unique “John1836q83” getting banned.

        This enforces band the same way as PSN linked email would do, but is all ingame and accessible to 100% of players that own the game.

        If it is a simple popup that has 0 implications and is only visible when reporting, no one would care, and definitely not enough to boycott the entire game.

        They obviously want to force psn account for other reasons.