• atocci
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    7 months ago

    The only thing I would say isn’t 100% correct here is that the decision to require a Playstation account was made 6 months before the game launched, not after. Technical issues prevented the game from launching with the requirement actually implemented though, and from the abruptness of the original announcement, I would guess that the developers are the ones who actually had their “grace period” from Sony to get it implemented expire.

    • Captain Aggravated
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      117 months ago

      Still puts me in a place of wanting to avoid large companies in gaming as much as possible. Studios with large parent companies to this shit. I don’t understand why anyone is willing to buy games from big companies anymore.

    • @PM_Your_Nudes_Please
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      107 months ago

      Worth noting that 6 months may not sound like a short timespan, but the game was in development for ~7 years. They were down to the “get this polished” stages, when Sony handed down the PSN requirement. Doing it properly would require a lot of redone work and code. So of course, it didn’t work properly on launch.

    • @[email protected]
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      -47 months ago

      if that were so, why go through the trouble of translating the game to Russian / Chinese? no psn there. Incompetant greed, thru n thru.

      • body_by_make
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        57 months ago

        Lots of people have primary languages that don’t align with where they live, actually

        • @[email protected]
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          17 months ago

          I could appreciate your point if they didn’t region lock the localizations. Try downloading the japanese I’ll wait.

          • @[email protected]
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            7 months ago

            Japanese is region locked because of something to do with licensing around the VAs I believe, like they’d have had to pay a lot more to distribute it internationally

            Also, Russian and Chinese aren’t region locked, so their point is still completely valid