“I’m sharing changes we are making to our Bethesda teams”.

We’re all somewhat in shock by today’s news surrounding the closure of four Bethesda development studios, including the teams behind the likes of Hi-Fi RUSH and Redfall. While it’s hard to wrap your head around why Xbox would go out and buy these studios only to shut them down a few years later, Xbox’s internal email on the matter does give us some insight as to why Microsoft has made this move.

As per IGN, Xbox’s Matt Booty addressed employees about the closures today. Booty said “the changes are grounded in prioritizing high-impact titles” and that it wants to invest in “Bethesda’s portfolio of blockbuster games and beloved worlds” - hinting that basically; Microsoft wants to focus on bigger releases and stronger IP over at Bethesda. Here’s a bit more of that statement:

  • AlexanderTheGreatOPM
    link
    English
    513 days ago

    To be fair if the blockbuster superhits are actually good that would be fantastic. And focusing more on fewer titles could achieve that. As long as they aren’t just laying people off for the hell of it.

    • @VerseAndVermin
      link
      English
      1313 days ago

      To be fair if the blockbuster superhits are actually good that would be fantastic. And focusing more on fewer titles could achieve that. As long as they aren’t just laying people off for the hell of it.

      I can’t think of a way this is good. Large titles are already happening and we’re already getting good games in them.

      I don’t think less small fish helps. It’s not creating some sort of brain drain to also make small titles. I suspect it’s your last sentence for a lot of people, just laying people off. Imagine making a killer title like Hi-Fi and then losing your job because a suit needs number go up.

      • AlexanderTheGreatOPM
        link
        English
        713 days ago

        I can’t think of a way this is good.

        On the whole I agree with this, I’m just trying to be positive. The world needs it’s now more than ever aha.

        Large titles are already happening and we’re already getting good games in them

        Microsoft isn’t having large good games though according to most critics, which is the problem they’re trying to “fix”. I think all the games have been from decent to good. But a lot of people aren’t happy with it.

        Imagine making a killer title like Hi-Fi and then losing your job because a suit needs number go up.

        That is a good point. This is why we need unions and why we need regulations.

        • @VerseAndVermin
          link
          English
          313 days ago

          Your positivity is appreciated, and your right. I really wish things would turn around. It’s gotten so silly to hear a company head talk about passion when they are vampires. Redfall vampires.

          • @Z3k3
            link
            English
            212 days ago

            On a scale of bram stoker to twighlight where are redfall vampires?

            It looked so bad I never installed it

      • neuropean
        link
        fedilink
        113 days ago

        Idk, I it’d be great if we could get a new elder scrolls or decent fallout game every 5 years.

        • @VerseAndVermin
          link
          English
          212 days ago

          While true I don’t think these studios deaths are going to make that happen. I think what we are likely to see is other large studios start making those games. I’m betting Obsidian gets another crack at it.

          I’m actually more interested in what other studios would do anyways. Fallout 4 is less interesting than New Vegas and Fallout 3 was, while still being very good and fun, not as depth filled as the two before.

          I even still think Oblivion, while showing its smaller scale and less resources, was often more imaginative than Skyrim.