• @[email protected]
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          8 months ago

          You’re right. Obsidian had a very tight timeframe for developing this game and it was a buggy mess when it released. as is anything based on the creation Gamebryo (creation is skyrim onwards and is based on gamebryo) engine.

          Once it was polished up a bit though it was recognized for the genre defining game it is

          • @[email protected]
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            -28 months ago

            I’ve never really understood the hyper around NV but admittedly my memory could be tainted by time.

            I loved Fallout 1 & 2 and when Fallout 3 dropped I was delighted to get 1st person modern graphics in the world I loved. Then NV came along and the novelty of the new perspective and graphics had worn off, and there were these 2 new groups I really didn’t enjoy. Take me back to simpler times of raiders and brotherhood. Then Fallout 4 came out and I was happy once more…back in the world I loved with fresher graphics.

            But nothing can replace 1 & 2 for me.

    • scops
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      108 months ago

      I would definitely recommend giving it a try.

      A number of devs from Interplay (developers of the first two Fallout games before Bethesda acquired the license) moved to Obsidian and worked on New Vegas. Many long-time fans of the series consider it to be the best of the series after the transition to 3d first person, if not the best in the series, period.

      A lot of the negative reviews were tied to the very buggy state the game released in. I’ve heard rumors that Obsidian asked for more QA time but was forced by the publisher to rush it to release. Given that Obsidian had a bounty reward if they hit a certain Metacritic score and they missed it by one point, I’m inclined to believe that rumor.

      Personally, I think Fallout 4 has better gunplay, but New Vegas is much better at being an RPG with guns in it, rather than a shooter with RPG elements tacked on. It’s gotten a ton of polish since release, and there are years of community mods and patches to further smooth out the rough edges.

      • @[email protected]M
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        -68 months ago

        A lot of the negative reviews were tied to the very buggy state the game released in. I’ve heard rumors that Obsidian asked for more QA time but was forced by the publisher to rush it to release. Given that Obsidian had a bounty reward if they hit a certain Metacritic score and they missed it by one point, I’m inclined to believe that rumor.

        Thanks, that’s what stuck with me and I hadn’t checked since. I’ll give a go. Thanks.

        Anti Commercial-AI license

    • @p5yk0t1km1r4ge
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      8 months ago

      …why are you licensing your comments? That’s such a cringey boomer thing to do

        • @p5yk0t1km1r4ge
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          38 months ago

          Lol I see no reason to continue engaging with you after this. Your cringey licensing, the use of the word “triggered,” even bringing politics into this for some reason (really? Lol) tells me more than enough about you than I really care to know. Have a nice day!