• @folshost
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    210 months ago

    Yeah, I was playing on 3x for most of the time. I know, I was surprised that I didn’t really seem to get it

    • @[email protected]
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      fedilink
      English
      110 months ago

      I kind of wish that it’d support higher simulation rates and try to multithread at least some of the stuff (like, maybe they can have the pathfinding or temperature propagation span multiple cores or something, which has historically been a drag).

      • @[email protected]
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        310 months ago

        Animals and a few other things are now multithreaded, so it is something they’re working on.