Seeing the news of Apple using DXVK for the their new toolkit rubbed me the wrong way. I don’t think it’s right that corporations can just use your tools and give nothing back.

Given this, I think it’d be a good idea for DXVK to switch to MPL. I think hard copyleft would probably kill the project, but file based is a pretty good compromise in my opinion.

    • nani8ot@lemmy.ml
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      3 years ago

      Apple uses DXVK and their own DirectX 12 to Metal translation layer. VKD3D is not used.

  • unknown@sh.itjust.works
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    3 years ago

    I find apple to be parasitic and the definition of a soul less company. That said, is this a net negative for the project? By them giving nothing back is the project any worse off than it was last month? At minimum it should give the project more credibility, but that’s not time or money which I know everyone would prefer. To be clear I am not defending apple, just not sure its worth changing licelses over. PS I know nothing about the licenses so can’t comment much on the differences or merits between each type.