• FartsWithAnAccent
    link
    fedilink
    751 year ago

    Completely failing to do anything about stopping the piracy because all of these games have been pirated already, but punishing paying customers with shitty DRM? Brilliant!

    • @[email protected]
      link
      fedilink
      181 year ago

      Indeed! And encouraging paying customers to go learn something about piracy when their purchased game won’t work right!

  • Yote.zip
    link
    fedilink
    English
    421 year ago

    I knew there was something wrong when my pirated copies of these games suddenly started vanishing from my hard drive! Curse you, DRM!

    ~ What the execs think will happen, I guess? What is the point of applying DRM to a game that has already released?

    • Refurbished Refurbisher
      link
      fedilink
      311 year ago

      My guess is it’s basically a beta test of the DRM that they’re going to roll out for future games. Y’know… instead of testing in-house, just test on your consumers.

      • Yote.zip
        link
        fedilink
        English
        131 year ago

        Possibly, though I suspect that releasing your new DRM early is a good way to have it broken by the time you actually want to protect something with it.

      • @[email protected]
        link
        fedilink
        1
        edit-2
        11 months ago

        More likely answer: big companies tend to be lead by people who are not hands on with the product. That means decision making isn’t made on the basis of actual product needs, but rather on general policy and strategy recommended by “think tanks”. And at scale, the little stuff, like annoying old clients with pointless DRM, probably doesn’t matter, possibly is a waste of time. It’s a bit of a necessary evil to run any large organization. Anyway, these organizations are just checking off boxes of an abstract idea, probably with some bigger strategy goal in mind. You are just a flea compared to an elephant, so their attitude is “meh, deal with it”.

    • @testeroniousOP
      link
      81 year ago

      lmao I just imagined this scene in my head and started laughing.

  • 🍜 (she/her)
    link
    fedilink
    251 year ago

    This simply means that Capcom games (sadly) have to disappear from my wishlist, and instead they will appear on my treasure map now, which charts a course through seven seas.

  • @[email protected]
    link
    fedilink
    191 year ago

    I was considering picking up Stadium and Standium 2 on my SteamDeck, having already bought them on Switch.

    But it turns out I have other convenient DRM free options to play my purchased Capcom games on my SteamDeck. I make it a point not to send money in support of DRM bullshit.

    • @[email protected]
      link
      fedilink
      111 year ago

      Honestly I just wish I could freeze updates to games that are playable offline. It’s so frustrating when I’m playing a single player game with no problems then an update happens and I have to break my mods because steam forces me to update.

        • @Potatos_are_not_friends
          link
          21 year ago

          It’s a bandaid. The moment the files get corrupted, or brand new computer… You’re f’d.

        • @[email protected]
          link
          fedilink
          21 year ago

          Except as soon as it realizes an update is ready it will make you update before you can play. The only way to stop it is to stay in offline mode all the time so that it doesn’t check for updates to your games.

          All the auto update disable does is keep it from automatically doing the update but it’ll still force you to update.