• hotfix: updated proton bleeding edge to include tekken 8 online match disconnect fix

  • updated vkd3d-proton

  • fix issue with drive_c symlink during prefix creation when using ulwgl (it’s now possible to run scripted game installations using ulwgl and proton-ge)

Files will attach when build action finishes: https://github.com/GloriousEggroll/proton-ge-custom/actions

  • @[email protected]
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    511 months ago

    Hey folks, just curious, is it a bad idea to switch between different versions of proton-ge? How does it apply fixes related to the prefix creation on a game that already had a prefix?

    • @AlecStewart1st
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      11 months ago

      I don’t know about your second question, but with almost every proton-ge update I’ve gone into Steam and switched over to the new version with no issues so far.

      Maybe that’s a no-no for some games but, again, no issues so far.

      EDIT: Same goes for wine-ge whenever I have games I bought through GOG and play through Lutris.

      • @[email protected]
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        311 months ago

        Thinking about it, using a new version of proton/wine-ge on lutris does show a setup dialog similar to the one that shows when you first run it so I would assume wine refreshes things on a new version.

    • @[email protected]
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      411 months ago

      I’m currently running AC in GE-Proton8-25… a little out of the loop I guess, what is broken?

      • @[email protected]
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        211 months ago

        i have tried every ge version since 17 and it won’t start. steam claims it’s running but it doesn’t start.

        • @[email protected]
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          211 months ago

          I don’t think AC is ever going to work without some workarounds to get it to start. AFAIK the only one required right now for vanilla AC is protontricks 244210 dotnet472 corefonts and then I think it will start. GE might implement a fix for that I guess but honestly the vanilla game isn’t worth playing without content manager at this point and that’s a whole multi-step process to install inside the wine prefix and in the game root outside of steam, and not something GE can do anything about.

          Anyway the process is much simpler than it used to be. Here’s my notes from last time I did it about a month ago or so. I race (badly) in AC pretty much daily.

          Install game
          select GE-Proton8-25 (get it from github if you don't have it)
          run game and let it crash (takes like 15 minutes)
          protontricks 244210 dotnet472 corefonts (about 20 minutes)
          add fonts from here https://files.acstuff.ru/shared/T0Zj/fonts.zip (readme)
          Install Content Manager in .steam/root/steamapps/common/assettocorsa/
          set launch options to c="%command%";sh -c "${c::-17}Content Manager Safe.exe'"
          mkdir -p $HOME/.steam/root/steamapps/compatdata/244210/pfx/drive_c/Program\ Files\ \(x86\)/Steam/config
          ln -s $HOME/.steam/root/config/loginusers.vdf $HOME/.steam/root/steamapps/compatdata/244210/pfx/drive_c/Program\ Files\ \(x86\)/Steam/config/loginusers.vdf
          protontricks 244210 winecfg, then add library override for dwrite.dll (native, builtin)
          Run game, will launch CM
          echo 'Z:\home\'$USER'\.steam\root\steamapps\common\assettocorsa' then paste that in the AC location when prompted
          install your key for the full version
          install CSP, then upgrade to 0.2.2 (will say Can't find INIReader::cache when launching if you don't), then upgrade to the preview if you want.
          install anything else you want like SoL, pure, etc.
          Drive!
          
    • @[email protected]
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      11 months ago

      Someone had mentioned AC may be fixed by the .NET4 fix in the last update - https://feddit.uk/comment/6293633 I’ve not tested it yet and it doesn’t look like anyone has posted on ProtonDB with that updated Proton version, so it’s only a “maybe”.