• Coelacanth
    link
    fedilink
    English
    89 months ago

    Great points as per usual from Yahtzee, and definitely something many games struggle with. BioShock is another one that comes to mind in the same vein.

    In general, letting the player be evil in a satisfying or at least interesting way is hard for games to pull off well. I’ve been meaning to make a post about it on [email protected]

  • @Abucketofpuppies
    link
    English
    29 months ago

    I loved Vampyre! But I also had no clue that there was a no-kill option, which was his biggest complaint.